The Journey Continues…

Thinking back to the time when I was applying to be a part of the course, I realized how far I have come since then. I remember being excited yet nervous about taking the course. As someone who lacked self-confidence in my own technical abilities, I was looking forward to learning different skills, such as using a 3D designing tool and 3D printing a product. However, I was nervous that I would fall behind. You can see how nervous I was from the post I wrote in the past. Little did I know then that I would be spending hours taking a lead in cleaning up 3D scans and printing them for the team by the end of the semester.

Before the course began, I didn’t know what to expect from it. All I wanted was to gain more technical skills that I can continue to use even when the course wrapped up. However, I quickly came to realize that the course provided far more than the hard, technical skills.

Upon hearing the stories of the mentors, I realized that the course is very unique in the sense that it has many opportunities to leave an impact on society. That’s when I began to develop my desire to do something more than simply developing technical skills. Even if I could not complete an idea by the end of the semester, I wanted to leave an idea behind that other people can be inspired by.

Since the course had a main focus on developing ideas around the subject of accessibility, it was critical for us to understand the process of designing and developing prototypes. This was when I learned about the term “design thinking” or “human-centered design.” I realized that this idea can be applied to everywhere in any profession, not just in the space of designing. By constantly keeping the customers/clients in mind and being open to their feedback, you have the best chance of providing something for their needs. This is one of the most valuable ideas that I learned from the course.

As we continued to learn about different skills and qualities necessary to be successful at developing ideas, such as failing early and often, we began to learn the technical skills that I was looking to learn as well. Unlike my worries, I was able to absorb the information quickly and even take a step beyond what was taught in the course.

I remember the first time watching the 3D printers at work in awe as my work on the computer came to life in a tangible form. Although I have always wanted to try it before, due to the lack of confidence, I kept on convincing myself that I don’t know how to do it, so I never have until this point. This class allowed me to break the barrier and become comfortable with the idea of exploring the unknown.

In addition to the 3D designing and printing programs such as Fusion 360 and Ultimaker Cura, I also learned other skills that I did not expect, such as using Inkspace, laser cutting, sewing machine, and Arduino. I also discovered Fablab and its resources, which I am interested in exploring further in the future. I did not realize that we had access to such resources nearby and I am grateful to have met even more amazing people who are ready to help with anything within their capabilities.

The real fun began when I was able to apply these skills to develop my own idea with the team. We faced many challenges throughout the semester from trying to figure out the opportunity we wanted to pursue to making advances in the prototypes. However, we continued to push through and persevered in the end.

Through the Make-a-thon and a couple of weeks after the event, we were able to develop on the prototypes rapidly. It was amazing to see how quickly we were able to make advancements during these three weeks. I was even more surprised to discover how much I could do with Fusion 360 and Meshmixer to 3D print the scan. This experience built my confidence in my abilities to learn and apply the technical skills.

Wrapping up the project, I cannot believe how much I learned from the course. Not only have I gained more technical skills than I expected, but I also learned about different ways to interact with people of varying needs and mindsets. It was also very exciting to be able to see other people’s passion and to watch their ideas become tangible products. I never considered myself an innovator and did not think that I would have an opportunity to work with people of varying backgrounds to develop on a new idea, but this experience demonstrated to me that I have what it takes and I just need to dive into it, past the self-doubt stage. This course has really allowed me to build the self-confidence and passion that I need to pursue after different opportunities beyond my comfort zone. Not only am I excited to see where this experience will lead me to, but I am also looking forward to seeing everyone else continue to grow and reach their dreams!

Thanks everyone for such a wonderful semester! Also a big shoutout to the mentors and judges who provided so much valuable inputs and feedback!

Week 11!

This week was the final stretch before the week of the Make-a-thon. Class began with Professor Vishal clearing up everything regarding the Make-a-thon. The expectation and resources available during this event were explained. Once Vishal finished up we were given a presentation from social innovation representative Valerie. Valerie introduced to the class an opportunity to continue furthering their innovative ventures, while receiving non dilutive funding. This opportunity is provided by a program called the iVenture Accelerator. Which is a startup incubator. It’s a 10 week summer commitment and a full academic year seminar course. Participants receive $10,000 of funding and stipends throughout the summer. They not only provide this funding but have a pool of resources ranging from experts to additional funding opportunities. I am actually apart of the iVenture Accelerator. They really dive deep and help further your idea. They’ve introduced us to so many useful/helpful people. It’s really like a family. They bring you along and you become apart of this amazing ecosystem.

After Valerie’s presentation we met with Milestone Labs to give them an update of our progress to date. My team and I are team Solstice (team 1) so we went first. The folks at Milestone gave some good feedback and advice. They were delighted with our interviews and direction we’re going in. One thing we didn’t do was provide as much of our product as possible. We still have to do more sketches and ideation around a few key details regarding our product. From this meeting my team and I reconviented to brainstorm, reflect, and conduct a list of materials we need for the actual Make-a-thon. As a team we found this material called hydrophilic rubber, which is usually used in winter tires. We have a meeting with a material science professor to give us even more insight on materials and such. Also I have a professor who is a shoe cobbler on hi own time and he pointed us to a few materials as well. None the less we’re super excited for this event and our more refined product prototype!

Week 10 Summary: Make-a-thon Pre-Event

The ultimate goal of the Digital Making Seminar course is to create a functioning prototype of whatever it is that each team is working on by the end of the Make-a-thon, taking place from Friday, April 12th, 5:00 pm to Sunday, April 14th, 2:00 pm. What makes this event so exciting is that it not only involves the Digital Making Seminar students but also the students from Dr. Deana McDonagh and Jim Kendall‘s studio class as well as Jeff Ginger‘s Marketspace class. Although the point of the event is to provide the space and resources for the participants to make their ideas come to reality and not to compete against each other, because many external people see the value of what we are doing, we have judges, sponsors, and expert users and mentors to guide us through the progress.

As the date of the event approaches, Dr. Vishal Sachdev, our professor for the course, set up a pre-event, where the participants came together to meet each other as well as some of the mentors and expert users. The pre-event began with the introduction of the make-a-thon with details regarding the schedule and the resources that we would have access to. From the Fablab to Architecture Annex on campus, we are fortunate to have been provided with access to many resources. We are all very excited to utilize the resources to develop on the ideas that we have worked on so far throughout the semester.

While sharing the details of the event, Dr. Sachdev, as well as Dr. McDonagh, reemphasized that the purpose of the event is to design with the expert users and mentors in different opportunities that have been identified. We are not solving any problems or challenges. It is critical for the participants to remember this as we want to constantly keep the users in our mind while constructing prototypes and receive feedback by working with them.

After going through the details of the event, we were introduced to a few of our mentors and expert users as well as new ones. Each one of them took the time to introduce themselves, sharing their stories to inspire us.

John and Isaiah, two of the new expert users that have been introduced, shared how they adapted to the struggles that they faced. For example, John, whose condition does not allow him to have enough grip strengths to use his fingers to pull apart a sock to put over his foot, kindly demonstrated the solution that he found for it.

John’s sock which has been modified to fit his need.

As pictured above, with help from his mother, he simply had three loops sewed around the neck of the sock, allowing him to insert his fingers through them and to tug on them. This simple, yet brilliant idea inspired many of us, encouraging us to think of simple ideas and to look for inspiration from the daily objects. We realized that by doing that, we will be able to come up with things that many users would have access to and find easy to use.

Steve, a representative of Clark-Lindsey, also shared the stories of the residents and their needs in the local retirement community. From the challenges of holding the phones to video chat with the family to the danger of falling due to dementia and pre-Parkinson’s disease, he shared how we can leave a big impact on many different types of users through this event. This sharing inspired some groups, such as the team that is working on developing a product to help the people with prosthetic legs to improve the balance to do yoga, to think of ways to expand the user base.

Afterward, we were provided with opportunities to talk with the expert users and mentors to ask questions and to receive feedback on the ideas that we have been developing throughout the semester. Some teams were also able to talk with students from other classes to see if any of them would be interested in joining the team.

As we continue towards the make-a-thon, most of the teams are moving into the prototyping phase. So far, we came up with many different ideas and developed on them, constantly receiving feedback from the expert users. However, we understand that there will be different challenges that will arise when we try to make the ideas tangible, which is why prototyping is important. From low fidelity prototypes to 3D designing through Fusion360 and printing the product, we will be experimenting with different ways to develop the prototypes. We are all very excited to continue to work on our ideas and look forward to presenting them during the make-a-thon!

Make-a-thon

This week we got an introduction to the Make-a-thon. The participants of this event go beyond our Digital Making seminar course. Its expanded to Industrial design students from Dr. Deana McDonagh and Jim Kendall’s course, as well as students from Jeff Ginger’s Makerspace. This pre-event to the actual Make-a-thon gave us a general overview of what was going to take place leading up to the weekend long event. Later during the session there was a panel of a few returning experts and a few new ones. Some new faces were Isaac, John, and Steve. They all spoke about their disabilities and the daily frustrations they face. The panel even discussed some of the unique ways they’ve adapted to make the best of their situations.

John’s sock with three attached loops
Joh’s sock with three attached loops

Above is an image of one of John’s sock. I thought this was so simple, yet very effective. Apart of John’s condition is very minimal grip strength. So task like putting on socks or buttoning a shirt is difficult to him. A simple life hack he came up with was sewing loops on the outer edge of his sock, which he can fit around his fingers and pull on the sock. It crazy to think this is all it took and it making a huge difference.

Steve from the panel also gave us an overview of Clark Lindsey, which is a  premier retirement community for today’s accomplished adults. From the presentation he gave I found there to be quite some opportunity in this specific sector. He put a heavy emphasis on fall prevention. Maybe we can design some sort of new innovative thing around this opportunity.

The last part of the Make-a-thon pre-event was a social portion. This time was for everyone to meet and talk amongst each other. Since we’ve been working on our project for sometime  used this portion to to talk with some of the new experts and students to see if any wanted to get involved. We did meet a potential new team member from Jeff’s makerspace seminar. She seemed very interested in what it was Solestice is trying to do. After this It really just turned into a team meeting where we mapped out what we needed to from the session up until the Make-a-thon itself.


FabLab 2.0

Inkscape vector file of watch to be laser cut

This week we returned to the FabLab. We continued to familiarize ourselves with all the tools and tech the lab has to offer. We specifically learned a vector editing software called Inkscape. Through this workshop we learned how to create basic shapes, manipulate them, and produce more. After learning the basics of the software we learned to transform images into vector graphics. These skills were then applied to a customized watch. The watch is a device that allows patients who have to do bicep curls and rotation in wrist during rehabilitation. The base of the watch consist of 3 wooden circles, two of which have rectangles on each side. I thought it would be help patients if the watch had small arrow indications of which way the device goes. The top layer rotates, so I designed an arrow pointing in the direction of proper rotation.

3 layered watch with electrical components

After this we moved into sewing. Unlike most of my peers I have experienced sewing. My sophomore year I sewed a jacket with a sleeping bag attachment completely from scratch. So during the tutorials and walkthroughs I was a couple steps ahead. We all picked the fabrics we wanted our wristband for the watch to be and then cut it to scale.  We sew it right sice in and sewed the seam. This created the sort of sack like appearance of the band. Getting it right side out was a hassle, it required us to use these thin wooden rods to pull the fabric through. We finished up by attaching velcro strips to the band to ensure a comfortable and secure fit to the wrist.

Images showcasing the process of sewing and creating the band for the watch

The second half of class each group presented to Milestone Labs and Adam Bleakney. We’ve made a lot of progress since last speaking with them. We got a lot of insight from this conversation. We realized we hadn’t thought everything thoroughly. Our design is solid but we have to really hone in on the attachment aspect of it. The overall ease of use should be convenient for the user. They also asked a lot of questions regarding materials of our device. We are currently scheduling a time to interview a material science professor here at the university. This week I have scheduled a virtual interview with my physical therapy. We also have a meeting this monday with my professor who handmakes shoes. We plan to do a bunch more research structured around our opportunity and project idea.

FAB LAB!!!!

This week I wasn’t able to physically be in class due to some unfortunate circumstances. I was however able to visit Jeff and see the Fab Lab prior to this weeks workshops. I learned of some of the complex filments and advanced 3D printers. I got to know a bit of the staff as well. In terms of class, I was able to get up to speed from my wonderful team members. This week was the start of our workshops through the Fab Lab. The class was given a tour of the entire facility by Jeff Ginger, who is the director of the lab. He gave a presentation during last weeks class. After the initial tour the class was split into different workshops within the fablab. Some people were learning the laser cutter while others built circuits.

After this the class went back into their  groups and brainstormed for the remainder of the class period. The TA also assisted during the brainstorming session given a different prompt every 3 minutes. This helped further our ideation and conceptual prototyping, while designing with an open mind. My group was able to rapidly draw up multiple porttype ideas with the given parameters of the prompts. In case you forgot,  we are developing a shoe tread to facilitate walking on ice/snow (all terrain) for prosthetic users. By the end of this activity my team was able to come up with a MVP. They chose the easiest and most feasible of the concepts that we can make a crude prototype of. By next class we will have a usable prototype of our tread attachment. It will have velcro straps to connect with the shoe and acchatable spikes on the tread.

Fusion 360 Workshop

This week we focused on the CAD software, specifically Autodesk Fusion 360. Prior to class this week we learned quick shortcuts and the basic fundamental of parametric designing. Dan Banach, education program manager at autodesk, gave an immersive presentation of the world of Fusion 360. He has more than 30 years of Fusion 360 knowledge. He was there from the very start. It all started with a 3D model of a five and quarter sized floppy disk. Dan also simply broke down the ideology of the cloud product innovative software Fusion 360, into three main components: use, design, and make. After his intro  we had the task of going through a tutorial of creating a phone charging stand. This helped us get even more familiar with the functions and capabilities of the software.


Dan Banach during the Fusion 360 Workshop

I myself have some knowledge and previous with CAD. However its with solidworks, which is a lot different from Fusion 360. You have similar capabilities, but solidworks is far more complicated. I like how simplified Fusion makes computer aided design. The shortcuts and keys were super easy to pick up on and the drop down menus house every function. Solidworks took me some time to get a stable grip on. Both softwares are great in their own respective ways. Regardless of which a person chooses you’ll still get a understanding of not only parametrics but design thinking. The software gives you a different method of approaching problems and design decisions. The simplest thing from a curve to the material itself of the product all attribute to the overall product.

My final design and render of the phone charging stand

After the Fusion Workshop ended we were given another on “How to Statements”  from our TA Mehmet Aydin. This activity allowed us to further explore the centralized themes within our ideas. After choosing the top three themes, which we wrote out in concise sentences, we created a how to statement. Essentially staging  a question of how were were going to do some of the things we sought out to solve. Like mentioned in last week’s presentation his is a cycle within the design process. We came to conclusions last week, but this exercise allowed us to revisited, rethink, and revitalize some of those ideas. I feel like now we have a pretty concret grip on the opportunity and the market in which we’re trying to infiltrate.


Fusion

Week 6 took a very exciting turn as we finally delved deeply into creating 3D models in Autodesk Fusion360. Our pre-class activity consisted on making a box-like crate, and we continued getting familiarized with Fusion through further making with Autodesk professionals.

By becoming acquainted with the software, we gained a significantly better understanding on how to approach design challenges with our end user mind. Simple things such as altering the material had an impact which must be accounted for. Lucky for us, color tends to not make as big of a difference – which be a vital factor when we approach our final prototype.

At the end of class, we delved deeper into exploring our project’s themes, insights and guiding questions. We came to the conclusion that we will really need to hone in on how wheelchairs would want to customize their chair. The ability to customize exists, but we need to find out which accessories will bring them the most joy.

Nonetheless, once the design challenge is worked through, we realized that creating awareness about the products will be a huge challenge. A useful or desired accessory is useless if the target users do not know about its existence. Our challenge, became very 2 sided, as merely creating it will not bring the results we desire to see. We will need to effectively market and inform the users about the accessory if we aspire to make a meaningful impact.

Design Thinking = Human-Centered Design

What is Design Thinking?

‘Design thinking? Is there a specific method of thinking for designing? Is it about not liming yourself so that you can think of something creative? What exactly is design thinking?

These were some questions on my mind when I heard the term “design thinking” for the first time. As someone who does not believe in my own creativity, I thought the term must be about a specific process that the designers follow when designing something new that helps them foster creativity. I thought this must be the secret formula for being creative and coming up with innovative ideas.

Unfortunately, that wasn’t quite what design thinking was. However, it is a critical mindset to have for successful designing. In fact, this may not be THE secret formula for fostering creativity, but it is certainly a mindset that will help with the process. Design thinking is basically another term for human-centered design, which means that when designing a product, every decision made has to be based around the intended user of the product. This is a critical mindset to have because when you design for the intended users, it may lead to an idea that you would not have thought of otherwise. While you might be working on a design believing that you are providing what the users want, if you do not take an effort to reach out to those users and understand their motivations and desires, you may be going in a completely wrong direction.

An example of such situations was shared by our TA, Mehment Aydin. He shared a story of how for children, going through a MRI machine is a scary experience. It is challenging for them to stay calm without any movement while being stuck in a dark, narrow space with lots of noise surrounding them. Upon hearing this problem, we might jump straight into how we can adjust the machine to provide more comfortable experience. Perhaps we can find a way to decrease the noise level. Perhaps we can make the bed more comfortable. But what solved the problem was much simpler than those ideas.

Our TA, Mehmet Aydin, sharing examples of successful designs of providing MRI experience by going through design thinking

What was the solution? Turn the whole MRI experience into a fun role-playing game. Instead of having the children go through the MRI process in all seriousness, the solution was to have the doctors and nurses be pirates and have the children to stay hidden from them in the MRI machine, which is decorated as a ship, until the whole procedure was finished. Now, instead of being afraid of the darkness and the noise, the children were having fun and filled with excitement as they stayed in the machine, “hiding” from the bad guys. In fact, Mehmet shared that they had so much fun that they were asking when would be the next time that they come back.

How could someone reach such a solution without truly understanding the problem from the perspectives of the users? That is what a design thinking is all about.

Jeff Ginger sharing the importance of design thinking and how the intended users need to be on your mind constantly when designing

Going Forward

This mindset of design thinking is very important for my team as we try to design something that will allow the youth wheelchair users to easily customize their wheelchairs and improve their experiences. We really need to understand why the users may want to customize their wheelchairs and in which way they would like to. To find out all these different factors, we are in the process of reaching out to not only youth wheelchair users but also adult wheelchair users who have experiences of being youth wheelchair users themselves. We want to help them step into their childhood and have them share their “dream wheelchairs.” What is this wheelchair capable of? What does it look like? We want to bring out the child-side of the users to really dive into the limitless creativity we had when we were kids. By being in this mindset of children, we believe that we will be able to find a solution to help the youth wheelchair users enjoy their experience more.

Week 5

This week we were introduced to four guest speakers: Sneha Subramanian from the Illini service dogs, John Hornick author of “ 3D Printing Will Rock the World”, Jeff Ginger from the CU Community Fab lab, and the Illinois Informatics Institute. We began with a brainstorming session with the Illini Service Dogs. We specially were looking at areas of opportunity with improving disabled users independence with service dogs. Ideas bounced around and some really interesting things came from this. After the brainstorming session John Hornick brought so much of the 3D printing industry to our attention. There are so many trends out there, but John emphasised 3 main trends. One of which is that 3D printing spurs innovation, it also increases democratization. Lastly 3D printing is full customizable. I personally really enjoyed all the different innovative projects globally that John mentioned to us.

Jeff from CU community Fab lab gave a very energetic and passionate overview of the lab itself. He told us of all the resources and network we have here on campus. He then went into showing some of his personal projects, all produced at the CU Fablab. He designed this really cool solar power laptop case that charged his laptop. He also created this octopus dongle sort of thing that has every plug in port you could think of. Jeff seems to really be passionate about innovation and I though his overall presentation was inspirational.

After the guest presentation we were given on from our TA Mehmet Aydin on Design Thinking. During his presentation he introduced us to the Design Thinking Modules. You have Inspiration- Ideation- Implementation model. You then have Empathy- Define ( we focus on defining the opportunity from an empathetic standpoint. Then you have Prototype- Test phase. Mehmet also mentioned the idea of diverging, converging and repeating the entire process. You have to just do it. It kind of ties back to last weak guest Mike Henson statement of, “ Fail early, fail often.” The design process is a process of decision making and doing things. You have to ideated on an idea and act on it. Fail and fail and through each failure new innovation ill emerge.

Once Mehmet’s presentation  we broke off into our teams to do a “Stories & Experience” exercise. The task of the exercise was for us to look at our interview Q/A and diverge deeper insight from them.We were able to really figure out our users frustrations, emotions, limitations, pretty much the good and bad. Solicestice in particular, was able implement the experiences of the user to create more value with our potential product. It gave us a framework to further structure of customer discovery and validation of the idea itself.